chen_2018_agedependent
In an app-based motor decision-making task (exp0, N=26532 across six age bands), each trial presents a gamble of playing (tap 5 targets along a path) for a stake worth -100 to +100 points versus skipping for a small guaranteed gain/loss; 42 trials per participant vary reward/punishment magnitude, target-size difficulty (7 levels), and random sine-curve paths, and record the skip/gamble choice, success/failure outcome, RT, and touch coordinates along with gender/education/device/screen-size covariates. A control estimation study (exp1, N=120) validates perceived success probability with trial-level motor-outcome and self-reported probability ratings. The paper fits Approach-Avoidance and Prospect Theory computational models to choices across age groups to explain age-dependent Pavlovian attraction toward reward.
Likelihood of human responses
| model | PNLL | test NLL (avg) | test responses | train NLL (avg) | train responses |
|---|---|---|---|---|---|
| CORE | 1,665.1 | 0.3965 | 4,200 | 0.3815 | 1,110,144 |
| CORE (no prediction errors) best | 1,662.5 | 0.3958 | 4,200 | 0.3820 | 1,110,144 |
| CORE (no phonemes) | 1,664.7 | 0.3964 | 4,200 | 0.3800 | 1,110,144 |
| CORE (no forgetting) | 1,665.0 | 0.3964 | 4,200 | 0.3835 | 1,110,144 |
| CORE (no hierarchy) | 1,777.0 | 0.4231 | 4,200 | 0.4150 | 1,110,144 |
| Transformer | 1,722.3 | 0.4101 | 4,200 | 0.3953 | 1,110,144 |
| Centaur | 1,873.7 | 0.4461 | 4,200 | – | – |
Experiments
| exp | task class | participants | responses | conditions | simulated | effects |
|---|---|---|---|---|---|---|
| exp0 | MotorGambleTask | 26,532 | 1,114,344 | 6 | yes | reward_approach_bias |
Behavioral effects
| effect | experiment | paper | CORE | CORE (no prediction errors) | CORE (no phonemes) | CORE (no forgetting) | CORE (no hierarchy) |
|---|---|---|---|---|---|---|---|
reward_approach_bias | exp0 | +0.104 | ✓ yes +0.107 | ✓ yes +0.101 | ✓ yes +0.119 | ✓ yes +0.122 | ✓ yes +0.080 |
Logistic regression of gamble choice on winscore within reward trials; positive coefficient (higher reward -> more gambling). | |||||||
Transcript
Welcome to the motor gamble game. Your goal is to accumulate as many points as possible; you begin with 250 points. In each trial you see a path of 5 targets and a stake for that trial. Target difficulty runs from level 1 (largest, easiest target) to level 7 (smallest, hardest target). On a reward trial, skipping gives you +10 points; gambling means tapping all 5 targets from bottom to top within 1.2 seconds to win a bigger prize (+20, +60, or +100 points), or 0 points if you fail. On a punishment trial, skipping costs you -10 points; gambling avoids the punishment (0 points) if you succeed but you lose a bigger amount (-20, -60, or -100) if you fail. If you gamble, tap the 5 targets in order, from bottom to top, as quickly and accurately as you can. On each trial press A to skip the trial or B to take the gamble. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 2 (radius 118 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 3 (radius 108 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 3 (radius 108 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 3 (radius 108 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 2 (radius 118 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 2 (radius 118 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 2 (radius 118 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 2 (radius 118 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 3 (radius 108 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 2 (radius 118 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 3 (radius 108 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 3 (radius 108 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 100 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 4 (radius 98 px). You press A to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 5 (radius 88 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 6 (radius 78 px). You press A to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 7 (radius 68 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 7 (radius 68 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 7 (radius 68 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 7 (radius 68 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 7 (radius 68 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 7 (radius 68 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 100 points.
Welcome to the motor gamble game. Your goal is to accumulate as many points as possible; you begin with 250 points. In each trial you see a path of 5 targets and a stake for that trial. Target difficulty runs from level 1 (largest, easiest target) to level 7 (smallest, hardest target). On a reward trial, skipping gives you +10 points; gambling means tapping all 5 targets from bottom to top within 1.2 seconds to win a bigger prize (+20, +60, or +100 points), or 0 points if you fail. On a punishment trial, skipping costs you -10 points; gambling avoids the punishment (0 points) if you succeed but you lose a bigger amount (-20, -60, or -100) if you fail. If you gamble, tap the 5 targets in order, from bottom to top, as quickly and accurately as you can. On each trial press B to skip the trial or A to take the gamble. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 1 (radius 128 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 2 (radius 118 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 2 (radius 118 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 2 (radius 118 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 1 (radius 128 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 2 (radius 118 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 4 (radius 98 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 6 (radius 78 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 4 (radius 98 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 4 (radius 98 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 6 (radius 78 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 6 (radius 78 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 4 (radius 98 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 6 (radius 78 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You lose 10 points.
Welcome to the motor gamble game. Your goal is to accumulate as many points as possible; you begin with 250 points. In each trial you see a path of 5 targets and a stake for that trial. Target difficulty runs from level 1 (largest, easiest target) to level 7 (smallest, hardest target). On a reward trial, skipping gives you +10 points; gambling means tapping all 5 targets from bottom to top within 1.2 seconds to win a bigger prize (+20, +60, or +100 points), or 0 points if you fail. On a punishment trial, skipping costs you -10 points; gambling avoids the punishment (0 points) if you succeed but you lose a bigger amount (-20, -60, or -100) if you fail. If you gamble, tap the 5 targets in order, from bottom to top, as quickly and accurately as you can. On each trial press B to skip the trial or A to take the gamble. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 100 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 2 (radius 118 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 4 (radius 98 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 6 (radius 78 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 4 (radius 98 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 6 (radius 78 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You lose 10 points.
Welcome to the motor gamble game. Your goal is to accumulate as many points as possible; you begin with 250 points. In each trial you see a path of 5 targets and a stake for that trial. Target difficulty runs from level 1 (largest, easiest target) to level 7 (smallest, hardest target). On a reward trial, skipping gives you +10 points; gambling means tapping all 5 targets from bottom to top within 1.2 seconds to win a bigger prize (+20, +60, or +100 points), or 0 points if you fail. On a punishment trial, skipping costs you -10 points; gambling avoids the punishment (0 points) if you succeed but you lose a bigger amount (-20, -60, or -100) if you fail. If you gamble, tap the 5 targets in order, from bottom to top, as quickly and accurately as you can. On each trial press B to skip the trial or A to take the gamble. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 2 (radius 118 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 3 (radius 108 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 5 (radius 88 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 6 (radius 78 px). You press B to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 100 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You lose 10 points.
Welcome to the motor gamble game. Your goal is to accumulate as many points as possible; you begin with 250 points. In each trial you see a path of 5 targets and a stake for that trial. Target difficulty runs from level 1 (largest, easiest target) to level 7 (smallest, hardest target). On a reward trial, skipping gives you +10 points; gambling means tapping all 5 targets from bottom to top within 1.2 seconds to win a bigger prize (+20, +60, or +100 points), or 0 points if you fail. On a punishment trial, skipping costs you -10 points; gambling avoids the punishment (0 points) if you succeed but you lose a bigger amount (-20, -60, or -100) if you fail. If you gamble, tap the 5 targets in order, from bottom to top, as quickly and accurately as you can. On each trial press A to skip the trial or B to take the gamble. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 3 (radius 108 px). You press A to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 3 (radius 108 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 2 (radius 118 px). You press A to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 3 (radius 108 px). You press A to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 2 (radius 118 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 1 (radius 128 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 2 (radius 118 px). You press A to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 1 (radius 128 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 2 (radius 118 px). You press A to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 2 (radius 118 px). You press A to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 2 (radius 118 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 1 (radius 128 px). You press A to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 1 (radius 128 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 3 (radius 108 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 3 (radius 108 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 3 (radius 108 px). You press A to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 6 (radius 78 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 20 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 4 (radius 98 px). You press A to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 6 (radius 78 px). You press A to skip the trial. You skip the trial. You lose 10 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 5 (radius 88 px). You press A to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 4 (radius 98 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 5 (radius 88 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 5 (radius 88 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 60 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 4 (radius 98 px). You press A to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 6 (radius 78 px). You press B to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 7 (radius 68 px). You press A to skip the trial. You skip the trial. You gain +10 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 7 (radius 68 px). You press B to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 7 (radius 68 px). You press A to skip the trial. You skip the trial. You gain +10 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 7 (radius 68 px). You press A to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 7 (radius 68 px). You press A to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 7 (radius 68 px). You press A to skip the trial. You skip the trial. You lose 10 points.
Welcome to the motor gamble game. Your goal is to accumulate as many points as possible; you begin with 250 points. In each trial you see a path of 5 targets and a stake for that trial. Target difficulty runs from level 1 (largest, easiest target) to level 7 (smallest, hardest target). On a reward trial, skipping gives you +10 points; gambling means tapping all 5 targets from bottom to top within 1.2 seconds to win a bigger prize (+20, +60, or +100 points), or 0 points if you fail. On a punishment trial, skipping costs you -10 points; gambling avoids the punishment (0 points) if you succeed but you lose a bigger amount (-20, -60, or -100) if you fail. If you gamble, tap the 5 targets in order, from bottom to top, as quickly and accurately as you can. On each trial press B to skip the trial or A to take the gamble. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 2 (radius 118 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 1 (radius 128 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 3 (radius 108 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 4 (radius 98 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +100 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +60 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 5 (radius 88 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 6 (radius 78 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Reward trial: skip +10, gamble +20 or 0. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain +20 points. Reward trial: skip +10, gamble +60 or 0. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Reward trial: skip +10, gamble +100 or 0. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -20. Target difficulty level 7 (radius 68 px). You press B to skip the trial. You skip the trial. You lose 10 points. Punishment trial: skip -10, gamble 0 or -60. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You tap all 5 targets in time and hit the coconut. You gain 0 points. Punishment trial: skip -10, gamble 0 or -100. Target difficulty level 7 (radius 68 px). You press A to take the gamble. You fail to tap all 5 targets in time and the ball sails past the coconut. You lose 100 points.